Here is the very rough version of a work in progress. Eventually she'll be a rather large print with more abstract, textured coloring.
Thursday, September 27, 2012
Tuesday, September 25, 2012
Day of the Dead
I get prepared early for Halloween and Day of the Dead. So, in honor, I'm playing with this old drawing I did some time ago. A new piece is in the works, but I have about seven projects going on at one time currently. Everything will get done...(pretending to be optimistic makes one optimistic, correct?)
Monday, September 24, 2012
Rough Halloween Card
This was commissioned by Shadow Studios in Vermont as a Halloween card. Here is the rough cut without the sound ~ Simple Flash.
Sunday, September 23, 2012
Fall Nouveau
This was created with watercolor on Strathmore cold press watercolor paper. I'm not really sure if it's complete or not yet, but here it is so far!
Saturday, September 22, 2012
Joshuah Aaron
I haven't written much on this blog that has been personal, or much of anything for that matter as I'm trying to maintain it as a sketch/art blog, but soon I'll have a little nephew coming into the world. The below is an image I created as a gift for the soon-to-be (we're hoping happy) parents.
Friday, September 21, 2012
Miranda from beginning to end
This puppet, affectionately referred to as Miranda, was created for a short entitled Flora. The film was never completed, but bits and pieces of it still remain. Here she is from concept to final puppet.
Thursday, September 20, 2012
Wednesday, September 19, 2012
Found em
A few older images pulled from the proverbial vault.
Luna & Sol
Pen and ink on bristol
Untitled
4'x6'
Watercolor
Tuesday, September 18, 2012
Lucidity Flick
Now, I'm unsure why (and it probably has something to do with technology plotting my demise), but blogger will just not let me post the video for my short film Lucidity. Until I solve this problem, I'll throw in a link and hope for the best ~
Stopmo odds and ends
I love the tediousness of stopmotion animation. There's something thrilling about working on a film for hours, knowing that with every fraction of a centimeter you move your puppet you could sneeze and have to set the whole thing up all over again. I love it! Give me stress! And really, a sense of accomplishment. People so many times have asked about whether or not it's a real pain to animate stopmotion characters. The answer is, it's really not. It comes naturally, you become the character, and until that could friend of yours comes and slaps you on the back for doing a good job, you're breaking out animation beautifully. Below are images of maquettes taken from concept to sculpture to armature and foam/latex puppet, as well as set designs and a few other 2D elements from some of the same films.
Monday, September 17, 2012
When in Rome...
...blog like the rest of them. This will be my first blog, and dedicated to anything and everything that can be crammed from my mind into paper/pixel representation. Eventually it will become a sketch-a-day blog as well, but we're going to give it a little time before that gets going. Work in progress, here we go.
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